-Blender model is shaded, textured, rendered with Cycles. -Obj file is UV mapped as well. -Clean topology, quads only. -2K textures maps, fit for close-up shots. -Tangent hair shader to simulate strands reflection.
The anisotropic reflection hair shader is only compatible with Blender 2.65 and higher. It renders with previous blender versions as well, but without reflections (you can add a glossy shader instead).