A high detail model of a young woman in beachwear (bikini and flip-flops). The model is comprised of the following separate objects, all rigged together with CAT, and skinned with the Skin modifier:
1. main body 2. eyeballs (2) 3. flip flops (2) 4. tongue 5. lower jaw 6. upper jaw 7. inside of mouth 8. hair source object (non-renderable)
A few morph targets are included, in the morph modifier,(smile, open mouth, close eyes separately) but no vowels or speech morph targets. The inside of mouth and lower jaw are parameter-wired to work automatically when the corresponding morph target is adjusted. The eyes have a look-at target for easy pointing.
Two separate textures are included for the main body, one with facial make-up and one without.