3D low poly model of a cartoon witch created in 3ds max 2013 and zbrush 4R6. Low polygonal and symmetrical topology, rendered with vray. This is an upgraded version (oct 2016) of an older model.
- basic rig using bones and skin - clothes and ponytails are also rigged - model comes in displayed and T pose - realistic SSS (Sub Surface Scattering) skin shaders - vray materials used - scene objects are individually named and organized by layers/groups - additional hair and fur used that can be turned on/off
INCLUDED: - max 2013, obj and fbx (some might not support rigging) - 32 texture maps