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WiFi Router - Huawei B315 3D model

$12
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "huawei", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2013 Corona 1.6
3ds Max 2013 Default Scanline
3ds Max 2013 V-Ray 3.5
OBJ
OBJ
FBX 2013

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3D Model Specifications
Product ID:1203376
Published:
Geometry:Subdivision
Polygons:8,098
Vertices:8,595
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2007
Currently sells 177 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model , including the brand "huawei", is not affiliated with or endorsed by the original rights holders.

Description
Photorealistic 3D model of wireless 4G router Huawei B315. Unit dimensions are: L18,5 x W4,5 x H14 cm (L7,3 x W1,8 x H5,5 inches)

***MODEL***
Router model is made from 8 polygonal objects. Most objects are made with subdivision in mind and have Turbosmooth modifier applied. Turbosmooth is instanced for convenient usage. All objects are grouped for easy handling.
Model is made of quads and triangles. No N-gons were used. 96% of polygons, are quads.
Polycount:
Subdivision level - 0
Polys - 8 098
Verts - 8 595
Subdivision level - 1
Polys - 37 988
Verts - 21 693
Subdivision level - 2
Polys - 140 498
Verts - 73 499

***MATERIALS***
Materials are prepared for Corona, V-ray and Scanline renderers.
Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.

***TEXTURES***
Model has 2 high quality textures of 1024 x 1024 resolution.
Textures are saved in losseless PNG format.
Textures are collected in one archive and are delivered in separate file.

***SCENE***
Model is scaled to proper real world dimensions. Scene units are in cm.
All objects, materials and textures are logically named.
All transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].
All texture paths are set to relative.
Objects are separated by materials and named accordingly.
All objects in MAX file are logically placed into layers.

***FILE FORMATS***
3ds Max - Corona
3ds Max - Vray
3ds Max - Scanline
FBX
OBJ

***GENERAL***
Modeled in 3ds max.
Preview images are rendered with Corona renderer.
Render scenes are not included.
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