NOTICE: The 3D model of the window and walls is not included.
NOTICE: For the best result you must use a normal bump map (included in an archive).
3d model of the Roman Sahdes, dimensions of the shade are 700 mm (w). I tried to make a really high realistic Roman Shades, hope you like it.
The model was modeled in Marvelous Designer and 3ds max. The model is smootheable and easily editable. This model consists only of quads. Clean mesh edge loops. The model is a set of 2 separated objects (grouped). The preview images rendered with 3ds Max and V-Ray. In the 3ds Max and .FBX versions the model has V-Ray materials only.
NOTICE: In .FBX version, the materials on the model are not saved completely, the Normal Map is lost.
In the .OBJ versions the model has no materials, but has a correct UVW mapping. The Model has real-world scale and is centered at 0,0,0. In the 3ds Max version Objects, Materials, Textures use meaningful names. (Striped texture path names).
The rendering is setup in V-Ray (only 3ds Max version). In the scene, the lighting and setup file is not included. For rendering V-Ray plugin is need.
The textures are handmade. Texture dimensions: 2048x2048 - Roman_Shade_mr-spoilt_02-02_[MASK]_.jpg. 2048x2048 - Roman_Shade_mr-spoilt_02-02-00_[NORMAL]_.jpg