The model is in real-world scale, meters used as units, and is Intended for game/realtime/background use. It was created in Autodesk 3ds Max 2012 and was rendered using mental ray renderer.
There are 7 texture maps included (diffuse, normal and specular maps), all in square resolutions. All objects, texture maps and materials are properly named for easy use. The model has clean topology, and is centered to world (0,0,0).
Please note that the background scene, lights and render setup are not included in this product.