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Wild Boar (FUR)

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2013  |  V-Ray 2.3
FBX 2013
OBJ 2013
3D Model Specifications
8,270 Polygons
8,270 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 941914
610 Products
Since 2009

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High Detailed Photorealistic Wild Boar(FUR).
Modeling in 3ds max 2013 and rendered with Vray 2.3.
*********************************************

The .max scene is Ready to render with Vray 2.3 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 70 cm. on the sholder.
Teeth,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2013.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 360 000 hairs.
There is 3 hair and fur nodes.


*********************************************

Wild_Boar_FUR_max.zip contain 2 .max files:

01.Wild_Boar_FUR_max.max - the preview images.The model in skin pose.Ready for rigging.With FUR.
Vray renderer 2.3 setup and materials.Includes Vray-materials.

02.Wild_Boar_FUR_spline_curves.max - 'hair and fur spline curves' created by the hair and fur modifier
There is 3 spline curves sets.

********************************************************

High resolution textures:

wild_boar_bump_map.jpg (4096x4096)
wild_boar_color_map.jpg (4096x4096)
wild_boar_eye.jpg(900x900)
wild_boar_teeth_base_bump_map.jpg(2048x2048)
wild_boar_teeth_base_color_map.jpg (2048x2048)
wild_boar_teeth_bump_map.jpg (2048x2048)
wild_boar_teeth_color_map.jpg (2048x2048)
wild_boar_tongue.jpg (1024x1024)
wild_boar_normal.png (2048x2048)
wild_boar_small_teeth_bump.jpg (2048x2048)
wild_boar_small_teeth_color.jpg (2048x2048)
notebook_pano_reflecton.hdr (1000x700)

********************
Wild Boar body:
Vertices :8270
Polygons :8270

Total :
Vertices :11270
Polygons :10890

********************


NOTE: Vray is required for the Max scene.

The OBJ and FBX formats don't include the Hair and Fur,but you can use the 'hair and fur spline curves' created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.
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