Poly hair wig, modeled as a long and flowing pigtails hairstyle. The hair has a lot of cute details and the tails flowing lovely, as you can expect from a japan animation character hairstyle!
The hair mounts a simple but effective rig, to help you to pose the tails, the bangs, and the tiny details around the head. Great care was put into the rigging of the bangs in particular, posable in infinite custom ways.
A simple mannequin head is provided inside the blend file for your convenience, as give-away for you. Please feel free to use it with the same license of the hair.
The product comes in twenty-one different colors, most of them as ombre colors, this mean you will found twenty-one different diffuse maps, with alpha channel, provided as great quality 4K TGA files.
Along with the many diffuse maps, the product comes with the following maps too, made as 4K TGA files as well, to provide you a great quality:
The product is provided with three materials to be easily manageable and include only no-overlapped UV maps
The mesh was modeled with Blender 2.79b and is provided as blend file and optionally as dae and fbx files, all rigged and textured.
Every mesh item included is well made, with quads only geometry and you can easily increase the subdivision as you like, to obtain a smoother result.
The measurement unit used for this project is the Meter and the item size is 46.2542cm x 30.0221cm x 61.8086cm For comparison please refer at the measurement of the included mannequin head: 21.4423cm x 35.9705cm x 22.1975cm The geometry as already said count 15220 vertices and 14304 faces
And at last, but not least, the decorative hair strands and the inside of the wig are easy to select, and with few minutes of work, they can be manually deleted, to can reduce the poly count without lost integrity of the mesh and their relative textures. Cut down at the minimum, the geometry of this hairstyle will count approximately something like 7633 vertices and 7412 faces.
This product comes with a simple but well-detailed rig, really useful to move the hair main strands. The rig is provided with very basic functionality: to pose the wig, simply select the rig bones and rotate them one by one. An alternate pose is available inside the Blender pose library.