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Whymoth

by IMM
Sep 26, 2011
CheckMate Lite Certified
FORMATS
NATIVE
Cinema 4D R13 Studio  |  Advanced Render R12+R13
Cinema 4D r12 Studio  |  Advanced Render R12 Studio
Previews
3D Model Specifications
128,586 Polygons
127,992 Vertices
Subdivision Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Animated
Product ID: 599640
68 Products
Since 2004
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Whymoth

Zbrush4.0-Character rigged, animated and rendered in c4d r12 Studio

includes several texturemaps :

eye-colormap 2048x2048
body-colormap 4096x4096
body-displacementap 4096x4096
body-normalmap 4096x4096
2x body-cavitymap 4096x4096 each
maps for upper-teeth (color-, normal- and displacementmap) 2048x2048 each
maps for lower teeth (color-, normal- and displacementmap) 2048x2048 each

uses ChanLum and Pyrocluster
there is an Expression for the feets

the rendered animation can be downloaded below

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