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White Tailed Doe(FUR)(RIGGED)

$299
or
Royalty Free License
- All Extended Uses
FORMATS
NATIVE
3ds Max 2015  |  V-Ray 3.2
FBX 2013
OBJ 2013
3D Model Specifications
22,496 Polygons
11,638 Vertices
Polygonal Geometry
Textures
Materials
Rigged
UV Mapped
Mixed Unwrapped UVs
Product ID 888030

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612 Products
Since 2009
High Detailed Photorealistic White Tailed Doe(FUR)(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable,fully rigged.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 130 cm. on the sholder.
Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 500 000 hairs.
There is 4 hair and fur nodes.


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Doe_FUR_RIGGED_max.zip contains 3 .max files:

01.Doe_Fur_Vray.max - the preview images in skin pose.
02.Doe_Fur_SPLINE_CURVES.max
03.Doe_Fur_RIG.max - the model rigged in skin pose(transform to Zero)
Vray renderer 3.2 setup and materials.Includes Vray-materials.

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High resolution textures (color and hair and fur maps):

doe_body_bump_map.jpg (4096x4096)
doe_body_color_map.jpg (4096x4096)
doe_body_reflection_map.jpg (4096x4096)
doe_eye.jpg(900x900)
doe_teeth_base_color.jpg (1024x1024)
doe_teeth_base_reflection.jpg (1024x1024)
doe_tongue.jpg (1024x1024)

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Vertices :11638
Polygons :22496



NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the 'hair and fur spline curves' created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.
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