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White Tailed Deer 3 (Fur) 3D model

Feb 26, 2019
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2016  |  V-Ray 3.20.02
Blender 2.79  |  Blender Render
FBX
OBJ
3D Model Specifications
7,818 Polygons
8,172 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1374268
76 Products
Since 2013
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High detailed photo realistic White Tailed Deer 3 (Fur) 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included)
This model is suitable for animation, visualization, movie etc.
Cameras, lights and render settings are included in 3ds max file.

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FEATURES :

- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped. No post work on these render preview.
- Deer body, tongue, mouth, teeth, cornea, iris and eyelashes are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- Non-native file (.blend, .fbx and .obj) come with only color map texture.
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.

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TEXTURES FORMATS AND RESOLUTION :

5 High resolution textures (main color map texture is .tga) :

Color Map.tga : 4096 x 4096
Specular Map.jpeg : 4096 x 4096
Roughness Map : 4096 x 4096
Normal Map.jpeg : 4096 x 4096
Fur Density.jpeg : 4096 x 4096
HDRI : 1920 x 1080

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FILE FORMATS :

.Max 2016 V-Ray
.Blend (Blender 2.79 include only color map.tga texture. No render setup)
.Fbx (Success fully open with textures in maya 2013, 3ds max 2016 and blender 2.79 tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)

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POLYCOUNTS :

*.Max, .blend, .fbx, .obj :

(Total) Faces : 7,818
        Verts : 8,172

Deer body : 4,770
Mouth : 1,160
Tongue : 560
Teeth : 1,120
Eyeball (Cornea,Iris) : 208

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HAIR AND FUR NOTES :

3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair in 3ds max 2016.
6 different hair systems for a total of about 2 mil. hairs primitives. Easy to modifier hair for your any style.
The eyelashes are modeled separately.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
For an even better render quality you can increase the render settings and hair primitives count.
Non-native file (.blend, .fbx and .obj) come without hair and fur.

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