An accurate and detailed replica of a manual Wheelchair.
The model is a subdivision surface object consisting of quads only for a clean subdivision. The seating and tires on the model are UV mapped / unwrapped and comes with a 4K high resolution bump map. The colors are set in the material and are easily replaced.
The model was created with modo and the presentation images are rendered with modo. The 3ds Max and LightWave 3D versions are manually converted and cared for. Geometry and UV's are identical and similar materials are setup with Mental Ray and LightWave 3D. The LightWave materials are designed with LightWave's built in Node Editor. The object is in Real World Scale. Obj export is available as well which can be imported into most 3D packages available.