This is a photorealistic 3d model of a Wheat Field built using scatter plugins: forestpack and multiscatter.
There are 15 pieces of wheat blades (plus 14 cut ones) that are scattered over the field's surface (it's size by default - 163mX104m) A masking texture has been used for the mowed area of the field. Proper names are given to all parts of the objects, textures and maps.
File formats: * 3ds max 2011, forestpack 6.1 (5 or above is compatible too) / multiscatter 1.3 * Renderers used: v-ray 3.20/ corona 1.5/ default scanline * 3ds max default scanline scene, fbx and .obj formats only include wheat blades (they are not scattered over the surface).
*Note: Everything shown on the previews are included, except lights and cameras. To open the scenes it's highly recommended that you use any of the plugins mentioned above.
To use ForestPack 6.0 or above: you should use 2.5 or greater for V-Ray 2, 3.3 or greater for V-Ray 3, V-Ray 4.02.04 for V-Ray Next. Corona is supported from 1.x to 2.0.