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Warehouse Building Interior And Exterior 2 3D

$49
or
Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D r19 VRAYforC4D 3.60
Cinema 4D r19 VRAYforC4D 3.60
3ds Max 2018 Default Scanline
Cinema 4D r19 Default Scanline none
3ds Max 2016 Default Scanline none
3D Studio
Other
FBX
OBJ

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3D Model Specifications
Product ID:1378068
Published:
Geometry:Polygonal Quads/Tris
Polygons:94,786
Vertices:94,596
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since November 2014
Currently sells 87 products
Achievements:
Product Rating
2 Ratings Submitted
member1221500729
Sep 24, 2019
Description
---- Warehouse Interior And Exterior 3D model 2 ----

Formats :

CiNEMA4D R19 (vrayforc4d 3.60) =include material and textures ready to render only c4d
3DSMAX 2018   (no material only model, tried work fine)
FBX                      (no material only model, tried work fine)

-3DS MAX 2016 (no material only model, tried work fine POLYGON REDUCED AND SOME OBJECTS DELETED. Example: SCREWS)

-FBX NEW (no material only model, tried work fine **POLYGON REDUCED AND SOME OBJECTS DELETED.

-CNEMA4D NEW R19 (no material only model, tried work fine **POLYGON REDUCED AND SOME OBJECTS DELETED.

-OBJ NEW (no material only model, tried work fine **POLYGON REDUCED AND SOME OBJECTS DELETED.
----------------------------------------------------------------------------------
- Originally created with cinema4d r19
- Real world scale, objects at 100% scale at object level
- Grouped, ready to merge into the scene
- Rendered with vrayforc4d 3.60
- Ready scene to render
- include material , cameras , lights in the zip file
-Ready to render vrayforc4d

in 3dsmax grouped and named with layers
----------------------------------------------------------------------------------
- vertices    : 94596   
- polygons : 94786   ( with intance objects in c4d main file)

CHECK MATE PRO standard:

- no isolated or overlapped vertices,
- no overlapped faces,
- no ngons, mostly quads
- real world scale, objects at 100% scale at object level,
- no extraneous, unnecessary objects like helpers, splines etc.
- grouped, ready to merge into the scene
-Unique and meaningful names for objects, materials, textures
-Model centered at origin               
-Clean UVs               
-Texture resolutions specified
-Opens and renders without errors

**polygon numbers may vary in exported formats**
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