This is a model of a wall of Sandbags deployed in a standard half circle defensive formation. Perfect for use in a game engine or to add detail to any military or defensive scene or animation.
Model is low poly for use in Games but is easily sub dividable for close up shots in motion graphics sequences.
Comes with a high quality material including Duel normal maps for extra realistic details without the increased poly count.
Has one 1024 x 1024 seamless non overlapping colour map for a bag and the variation in each bags appearance is created using real physics in the modelling so you get a lot of detail close up and a realistic look to the model without the need for a huge texture.
Poly count for this item is 18,242 polygons and 18,320 verts. Topology is quads only.
Model is built in real world scale and centred at zero. everything in scene is logically named and organised and cameras are on their own hidden layer.
Model was created in 3ds max 2014 and is available in multiple formats. You will receive exactly what you see above. All previews rendered with skylight and omni light with default Scanline renderer and no subdivision.