- Mesh is completely sub-dividable. - Maintained perfect edge loop throughout 3D Model. - Used only Quad geometry. Materials:
- Providing perfectly organized folders for suitable renderer. - Every Material is named uniquely. Editing materials were never been easier.
- All Textures are in 4096px X4096px Resolution.
Organization of scene:
- Perfectly named Objects and Materials (Even Textures) for best editing experience. - Relative paths for Texture to avoid missing errors. - Long descriptive names to avoid conflicting names with your scene. - Easy to read file structure. - real world size (system units - mm) - does not contain extraneous or hidden objects (lights, cameras, shapes etc.)