A dynamic animation of a wall that gets destroyed by an incoming object. In the scene setup there are 3 dummy-projectiles but they can be exchanged to an object you like.
The orange area of the wall are bricks too but they are static - you can change them to dynamic objects for a collision with bigger objects or to destroy the whole wall :-) The yellow part are dynamic bricks and the blue center are brics that break into small debris.
Weight and friction can be adjusted easily to achive the effect you like. To modyfy the animation you have to 'unbake' it in the MassFX menu.
The wall is UVW-mapped - so you can apply any texture to it.
The model was designed in 3ds max 2012.
Click on 'Redfox1980' above to see my other assets!
If you like the product - please rate it (but please consider the cheap price and the provided scene file, texture size, file formats, etc. and don't compare it with much more expensive assets. Thank you.)