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Wall Carving 2 3D

FORMATS
NATIVE
Blender 2.78  |  Blender Render
3ds Max 2014+2017  |  Other
Blender 2.78  |  Cycles Render
SketchUp
Collada
FBX
OBJ
STL
WALL_CARVING_2_TEXTURES [8K-4K-2K] + 16K
3D Model Specifications
10,000 Polygons
4,943 Vertices
Polygonal Tris only Geometry
Textures
UV Mapped
Product ID: 1390206
217 Products
Since 2015

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Wall Carving 2

An intricate unique stone wall carving from Thailand.

Photoscan Information

Photoscanning offers the ability to capture the world around us and bring it into the 3D. Each model comes in a variety of different resolutions for easy management and use throughout many programs. Due to the nature of photoscanning, the models are not perfect, but our intention is to provide a large range of items in high detail captured from the real world for use in your creations whether it be architectural visualisation, game development or more.

Please note that there are generally five resolutions (decimation ratios) for each model, where 'Blender' [.blend] and WaveFront [.obj] are the native formats. Other file types available include -

- BLENDER 2.78
- OBJ
- DAE
- FBX
- 3DS MAX [2017 + 2014]
- STL
- PLY
- SKETCHUP V8

All ZIP files contain:

Highest - 1,000,000 faces
High - 500,000 faces
Medium - 100,000 faces
Low - 50,000 faces
Lowest - 10,000 faces

NOTES

For 3DSMAX, the models contained within the files (2014 & 2017) need their textures re-linked to the texture images contained within the MAX.ZIP/OBJ folder. Also please note that the title of the item online may differ from the file names when downloading.

Blender Cycles [v2.78] file only contains the 1000K resolution mesh, please download the Blender [v2.71] version for all mesh LODs.

The rendered imagery for this model has been captured from the 'Highest' model within Blender Cycles. Depending on the model complexity the above resolutions may differ, i.e. there may be need for a +1000K item which will be stated in this description when required.

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more. Spacescan aims to create and provide a vast library of assets that cannot be easily made digitally or 'within the box' so to speak.

Best Regards,
Jamie.
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