- high-poly volcano terrain with stratum layer included as a separate object - geometry is quads - perfectly non overlapping UV mapped - model is untextured - there is extra resolution (polygon number) in the terrain which makes it possible to retopologize it to lower resolution for games or any real time apps - 4K (4096x4096) Height Map .tif image file included that can be used in game engines such as Unity, or for example other 3D softwares like Vue where you can setup a terrain by an image map and can customise it a lot more flexible way than just importing the terrain as an object
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