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Virgin Mary Statue

$99$69.30
or
Apr 28, 2020
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2019  |  Arnold MtoA 4.0.2
ZBrush 2020
FBX 2013
OBJ
3D Model Specifications
36,587 Polygons
36,602 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1100898

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67 Products
Since 2012
High quality 3D model of Virgin Mary. Detailed enough for close-up renders. Materials, textures and objects are clearly named.

General Notes:
    - Originally created in MAYA 2019
    - Real world scale (cm)
    - Zbrush ZTool included (with all the subdivision levels)
    - Two versions of Color texture. Painted and Marble
    - High quality and clean topology
    - Geometry is subdivision ready
    - UV's included for all objects
    - User friendly naming convention and hierarchy

Textures:
    - Created in Substance Painter and Zbrush
    - BaseColor, Normal, Roughness and Displacements (32bit)
    - Arms_BaseColor (4096 x 4096)
    - Arms_Displace (4096 x 4096)
    - Arms_Normal (4096 x 4096)
    - Arms_Roughness (4096 x 4096)
    - Arms_v02_BaseColor (4096 x 4096)
    - Arms_v02_Roughness (4096 x 4096)
    - Body_BaseColor (4096 x 4096)
    - Body_Displace (4096 x 4096)
    - Body_MASK_gold (4096 x 4096)
    - Body_Normal (4096 x 4096)
    - Body_Roughness (4096 x 4096)
    - Body_v02_BaseColor (4096 x 4096)
    - Body_v02_Roughness (4096 x 4096)
    - Cloth_BaseColor (4096 x 4096)
    - Cloth_Displace (4096 x 4096)
    - Cloth_MASK_gold (4096 x 4096)
    - Cloth_Normal (4096 x 4096)
    - Cloth_Roughness (4096 x 4096)
    - Cloth_v02_BaseColor (4096 x 4096)
    - Cloth_v02_Roughness (4096 x 4096)
    - Head_BaseColor (4096 x 4096)
    - Head_Displace (4096 x 4096)
    - Head_Normal (4096 x 4096)
    - Head_Roughness (4096 x 4096)
    - Head_v02_BaseColor (4096 x 4096)
    - Head_v02_Roughness (4096 x 4096)
    - Pedestal_BaseColor (4096 x 4096)
    - Pedestal_Displace (4096 x 4096)
    - Pedestal_MASK_gold (4096 x 4096)
    - Pedestal_Normal (4096 x 4096)
    - Pedestal_Roughness (4096 x 4096)
    - Pedestal_v02_BaseColor (4096 x 4096)
    - Pedestal_v02_Roughness (4096 x 4096)

Rendering:
    - Render setup in Autodesk Maya 2019
    - Rendered in Arnold using only standard Arnold tools and materials
    - Compatible with Arnold 5 release

Polycounts:
    - scene: 36602 Vertices, 36587 Polygons

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