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Model-T Torpedo Bodied Dirt Track Racer, Wire Wheels, circa 1919

$245$171.50
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Royalty Free License
- All Extended Uses
Included Formats
Solidworks Assembly 2013
OBJ
Other Parasolid

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3D Model Specifications
Product ID:550607
Published:
Geometry:NURBS
Polygons:1,770,218
Vertices:2,120
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since June 2010
Currently sells 86 products
Achievements:
Product Rating
Unrated
Description
History
This vintage racer is modeled on the famous “Speedway” torpedo body style that was so popular it even served as the design for the first manufactured metal “Pedal Car” for kids.

Starting with a basic $450 Model T, for an additional $500 or so in speed equipment, $135 for the Speedway body and some hard work you could soon be racing on the popular 'Dirt Track' circuit, perhaps even winning back your investment!

Typically the chassis was lowered four inches, called 'underslinging', the wheelbase was slightly extended, and an additional front cross member riveted to move the motor back eight inches for better weight distribution. The mechanical brakes on the rear wheels only still led to some 'wild rides'!   

The basic 40 HP motor was usually 'hopped up' to over 70 HP with a Roof or RAJO Overhead Valve Conversion (OHV), a hot cam, balanced crankshaft with pressure oiling, and side-draft or up-draft carburetors. These little cars were very competitive, often exceeding eighty miles/hour.

The Model
This high resolution 1,552,560 poly (disc) 1,770,218 (wire)   poly CAD model was created in SolidWorks™ from research and many photographs. It is full-size (1:1) and accurately scaled, and includes a fully detailed (less inner parts) RAJO Overhead Valve Head (OHV) and dual side-draft carburetors.

The modeling quality allows for extreme close-ups and rendering. It is ideally suited for hero and foreground shots within early 20th Century period sets and CG’s.

All appropriate surfaces/features are UV mapped. The No. 5 is optional, created as a projected split-line surface for UV mapping; it is not solid geometry.

The SolidWorks™ model was converted to .obj using SymLab Composer.   Renderings were created in KeyShot2 from Luxion.

Please see also my other projects by clicking on the Gould Studios link at the top of the page.

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