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Gramophone Victrola Talking Machine 1909

$99$74.25
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "victrola", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 8, 2012
CheckMate Pro Certified
3ds Max 2010 V-Ray 1.50.sp5
3ds Max 2010 mental ray
Lightwave 9.6 Default Scanline
Softimage 2010 mental ray

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3D Model Specifications
Product ID:703251
Published:
Geometry:Polygonal Quads/Tris
Polygons:53,128
Vertices:51,608
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since December 2009
Currently sells 63 products
Achievements:
Product Rating
14 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "victrola", is not affiliated with or endorsed by the original rights holders.

Description
Detailed and accurate model of the Victor Talking Machine Victrola 'His Masters Voice' Gramophone, 1909 year.
It is provided with internal planes and shelves.


3d Studio Max, V-Ray and mental ray version:

Zip includes the complete scene with Gramophone and a room as environment, 9 textures, material library.
The Gramophone is a Group.

Doors and Cover can be open or closed.
They are linked to their hinges, accessories are linked to them (handles, locks, metal bar, See Schematic view).

To close the Cover:
Select the 'Cover_Hinge_Rotate' object and rotate. It is provided with Rotation Limits and also it can only rotate on x axis.
To open the doors:
Select the 'Door_Hinge_Rotate 1,2,3 or 4' and rotate. They are provided with Rotation Limits and they can only rotate on z axis

Each textured piece has its own UV map.
Wood pieces have overlapping uv maps, this allows to use only one diffuse texture and 2 materials for all of them (wood, wood_gloss).

Lightwave:

Zip includes:
- Gramophone in 1 layer with different Surfaces and Parts
- room as environment
- Complete scene
- 9 textures
Each textured surface has its own uv map, doors and cover can be open and closed.
The Cover and each Door plus the linked surfaces (handles etc) are grouped in Parts of different colors.
They are:
- Cover - Door1- Door2 - Door3 - Door4

To close the Cover:
Select the Part in modeler and rotate it from the center of the 'Cover_ Hinge_Rotate' piece 54,3° from the Right view.
To open the Doors:
Select the Part in Modeler and rotate it from the center of the 'Door_Hinge_Rotate 1,2,3 or 4' piece from the Top view.

Softimage:

Zip includes the complete scene with Gramophone and a room as environment, 9 textures.
The Gramophone is a Model.
Each textured piece has its own uv map.

To close the Cover:
Select the 'Cover_Hinge_Rotate' object.
Set the Transfom to Local, COG off, and rotate it on x axis.
It is provided with rotation limit.
To open the Doors:
Select the 'Door_Hinge_rotate 1,2,3 or 4'
Set the Transfom to Local, COG off and rotate it on y axis. Provided with rotation limits.

Textures:
- Wood 2000 x 2660
- Victola 1500 x 976
- Victrola mask 1500 x 976
- Victor   1200 x 728
- Pickupbox 613 x 590
- Green 1400 x 1400
- Fastslow 850 x 460
- Discvictor 1000 x 1000
- Disc    1200 x 1200

Polygons: 53128
Total polygons in scene (object+room): 53303

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