3D model of a vampire/witch woman outfit created in 3ds max 2013 and rendered with mental ray. - low polygonal and symmetrical topology - included: 2 max files (3ds max 2010 and 3ds max 2013), obj, fbx and 3ds formats
Polycount (8347 polys, 8412 verts)
Maps: Dress: diffuse, bump and specular (4096x4096) Head cover: diffuse, bump and specular (2048x2048) Gloves: diffuse, bump and specular (2048x2048) Hdri environment map
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
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