High quality, highly optimized model to be used in real-time with no further subdivision required. Real world scale using centimeters. All necessary materials provided and applied. There is helper object for easy positioning the model and one for turning the steering wheel as shown in the last screenshot. Make sure you rotate this helper in 'local' mode in order to rotate in the correct axis.
This version is created with 3DS Max 2018 and versions for V-Ray, Arnold and Scanline renderers are provided. Also provided are versions for Unity and Unreal Engine as well as exports in 3DS, FBX and OBJ formats.
Textures for seat has 4096x4096 resolution Textures for handles, welds, chain and tyres has 2048x2048 resolution
Material library for each renderer is provided, colors easy to change The HDRI environment map is from the site 'hdrmaps' and is not provided. Uv's are not overlapping except for the tyres, where one stripe is repeated many times in order to maximize the resolution on rubber normal map.
Enjoy this model, and please check my other models and tutorials by clicking my profile name
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