Low gravity utility vehicle - support and engineering ship for operation in low gravity environments, such as asteroids, space stations and planetoids. Used for different cargo delivery and maintenance operations by space engineers.
Model is fully rigged in Blender 2.79 (shader drivers, engine controls etc.) - including a rigged pilot/engineer model.
Size: Modeled to real size units. Ship size is approximately 9 x 3 x 5 meters. Pilot is 1.80 meters in height.
Textures and materials: Most textures are PBR - Albedo, Roughness, Metalness, Normal map. They can easily be used also in game engines.
Model is UV mapped each mayor part separately without overlaps. Textures are up to 4k in size depending of the size of the 3d mesh. Textures are created in Substance Painter.
Scene organization: Blender scene is organized in logical hierarchy - useful for different moving parts of the spaceship. All objects are organized in groups and renderlayers for easy rendering setup.
There is also Maya 2019 version with Arnold shaders. But this model has only basic hierarchical rig structure and no pilot rig.