The 3D model is textured with UVW Unwrap method. There are texture maps in 2048x2048 compressed JPG (75% compress rate), 512x512 compressed JPG (75% compress rate) and 512x512 DDS formats in the archive. And there is also the texture template in JPG format.
The 3D model is rigged with Character Studio using the Skin modifier and animated. There are 5 animation sequences: 2 types of idle, walk, slow run, fast run. Each animation sequence contains 12 frames with 12 FPS frame rate, except the second type of idle: it contains 24 frames.
The following file formats are available: MAX (Version 7), FBX, MB (Version 7).