- The asset is prepared for Unreal Engine 4.13.1 - The preview images are screenshot from the baked scene - The pivot of the asset is at 0,0,0 - The studio scene is not included - The asset includes a material collection of 31 various materials; see attached preview image - The asset might not have materials assigned but they can easily be dragged from the library into the material slot - Copy the material library into the root-content folder
- The model is collapsed to one single object - The model is suitable for closeups - All objects and materials are named - The object is unwrapped for UVW Map Channel 2 - The unwrapping method within 3ds Max was a flatten mapping with packed clusters
>>> Import Instruction
- Unzip the archive and copy the files into the project-root-content folder - This will relink all assigned materials - If copied into a subfolder, you might loose texture and material links ----- - If you import the FBX file make sure you uncheck 'Generate Lightmap UVs' - The FBX archive also includes the textures
- UE4 shaders are included
- Unreal Engine 4.13.1 - FBX
>>> Contact Turbosquid support if you need assistance with file formats >>> Please check out my catalogue for more hires and realistic models >>> If you like this model I would kindly ask you to rate it >>> This is a computer generated 3d model - it is not a real life object.