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Soldier Daniel Uniform Desert With Equipment 3D

3D Model License: Standard    Upgrade License
Nov 15, 2019
CheckMate Pro Certified
StemCell Certified
Omniverse Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 3.4
3ds Max 2014  |  Corona 3
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
USD  |  Omniverse
FBX
FBX Metallic v
FBX Specular v
OBJ
glTF 2.0
4k_8k_Textures_Specular_WorkFlow
4k_8k_Textures_Metallic_WorkFlow
3D Model Specifications
504,034 Polygons
504,704 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1470399
2155 Products
Since 2017
1659
1532

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Realistic 3D model created by NICE PICTURES LLC Studio
_______________________________________________

GENERAL:

- PBR Materials
- Ready to RENDER
- Includes HDRI map and lighting
- Originally created in 3ds Max 2014 V-Ray 3.40
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Doesn't have NGons
- Doesn't have Overlaping Vertices
- Doesn't have Overlaping Faces
- Doesn't have Overlaping UV Faces
- Doesn't have missing textures
- Doesn't have Poles
_______________________________________________

GEOMETRY:

Subdivision level 0:
- Polys: 504034
- Verts: 504704
_______________________________________________

FORMATS:

- Max 2014 - V-Ray 3.4
- Max 2015 - V-Ray 3.2
- Max 2015 - Mental Ray
- Max 2018 - Arnold 5.3.1.1
- Max 2014 - Corona 3.0
- Maya 2015 - V-Ray 3.2
- Maya 2015 - Mental Ray
- Maya 2017 - Arnold 5.3.1.1
- Unreal 4.10
- Unity 5.4
- Cinema 4D R18 - Advanced Render
- Cinema 4D R18 - Arnold 5.3.1.1
- FBX Corona Materials Specular Workflow
- FBX Vray Materials Specular Workflow
- FBX Vray Materials Metallic Workflow
- OBJ
- glTF 2.0
_______________________________________________

MATERIALS & TEXTURES:

- PBR materials (Real Time Engines)
- Textures Formats: PNG
- High-resolution textures:
- 4096x4096
- 8192x8192
- LUT for Corona Render- Kim_Amland_Photographic_01
_______________________________________________

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