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|Unwrapped UVs:||Yes, non-overlapping|
8k, Vector Displacement Map: for the body.
8k , Displacement Map: for the body
8k , Normal Map: for the eyes, teeth and body
4k , Specular Map: for the eyes, teeth and body
4k, Color Map: for the eyes, teeth and body
4k, Gloss Map: for the body
1: Fully Rigged Tyrannosaurus Rex all set up with 2 point light as seen in images.
2: OBJ file for other software packages.
Tyrannosaurus Rex rig includes:
1: Full function of his face, nose for smelling, eyes and the eye muscles, eye blink, lower eye lid movement, eye brow, able to move eyes independent of each other or use the master eye control, Tongue has joints laid out, bind and weighted, animation ready. Complete control of jaw for chewing.
2: Control object for his back hip and tail, Hip control for his hips and the legs are IK so the legs flow with the hip movement. There are pole vectors for both legs for better leg control. The Toe all are setup on set driven keys in the foot controls. Everything is setup for the toes for 100% control of the toes.
2: The arms and hands are also set up,
4: Skin weighting is 100%, no worrying about issues with moving a Toe and the toe next to it moves. SO everything moves like it should.
Thank you very much for taking the time to look over this product that I'm very proud to release to you!