The tissue rotopology was performed using the Morpher / Skin Wrap method. All textures have unique names. Geometries assigned different colors for Pass WireColor The geometry is transferred to Editable Mesh to save resources and contains a Meshosmooth modifier in one / two iterations when rendering. Correct UVW Unwrap for all necessary surfaces. The model has been tested by the PRUNE SCENE script for the maintenance of garbage animation keys and geometry.
Name: Boiserie_Marlene Version: 2013 Preview: No Units: Millimeters Dimension: 9887.7 x 2325.83 x 1145.7 Polys: 1 643 862 XForm: Yes Box Trick: No Model Parts: 93 Render: V-Ray Formats: 3Ds Max 2013, OBJ, FBX