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Mine Tunnel Labyrinth #2

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
Blender 2.73
3ds Max 2010  |  Other
SketchUp 2015
3D Studio
Collada
FBX
OBJ
3D Model Specifications
157,331 Polygons
79,957 Vertices
Polygonal Geometry
Textures
Product ID: 1116206
217 Products
Since 2015

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Mine Tunnel Labyrinth #2

A 3D scan of winding and weaving mine tunnels that could be used for game testing and development. This space has an Indianna Jones / Tomb Raider feeling to it, all with uneven rock textures and great photomaps.

General Info

Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4.

Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing).

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
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