- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
507,485 Polygons
627,912 Vertices
Polygonal Quads/Tris Geometry
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Textures
Materials
UV Mapped
overlapping Unwrapped UVs
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Low-poly subdivision-ready 3D model of Tsukuba Circuit Race Track with PBR materials (Specular and Metallic workflows). This model is suitable for games/realtime apps.
Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- PBR materials with Specular and Metallic workflows. This allows you to achieve maximum performance in games and real-time applications;
- Very low polycount;
- The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 32 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!
Model specifications:
Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and V-Ray Sun light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
- Polygons count: 507,485 (no n-gons)
- Vertices count: 627,912
- This model contains poles for optimization (more than 5 edges that converge to a single vertex.)
Materials:
A V-Ray PBR materials with specular workflow is applied to the model.
Textures (Specular workflow):
- Diffuse (512 x 512 to 4,096 x 4,096 PNG)
- NormalMap (512 x 512 to 4,096 x 4,096 PNG)
- Specular (512 x 512 to 4,096 x 4,096 PNG)
- Glossiness (512 x 512 to 4,096 x 4,096 PNG)
- Opacity (512 x 512 to 4,096 x 4,096 PNG)
- Emissive (512 x 512 to 4,096 x 4,096 PNG)
- Ambient Occlusion (512 x 512 to 4,096 x 4,096 PNG)
Textures (Metallic workflow):
- Base Color (512 x 512 to 4,096 x 4,096 PNG)
- NormalMap (512 x 512 to 4,096 x 4,096 PNG)
- Metallic (512 x 512 to 4,096 x 4,096 PNG)
- Roughness (512 x 512 to 4,096 x 4,096 PNG)
- Opacity (512 x 512 to 4,096 x 4,096 PNG)
- Emissive (512 x 512 to 4,096 x 4,096 PNG)
- Ambient Occlusion (512 x 512 to 4,096 x 4,096 PNG)
Model is available in the following formats:
- MAX (2018)
- FBX
- OBJ
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