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The models are textured with UVW Unwrap method using photo references. Normal and specular maps are included. All maps are in 256x256 non-compressed JPG format.
The models are rigged with bones using skin modifier and animated. There 4 animation sequences: idle, move, turn left, turn right. Each sequence contains 12 frames with 12 FPS frame rate.
The following file formats are available: MAX (Version 7), MB (Version 7), FBX.