- the scene uses the Multiscatter plugin: you need this plugin to render the palmtrees!!! - the scene is prepared for vray 2 - the scene uses Linear Workflow - polies scene: 5.247.860 - the scene is very memory consuming: I recommend at least 8gb of RAM!!!
- the beach segment is 1200m long - the stack of the models is collapsed - sand: UVW 1 - sand: micronoise UVW 2 - reef UVW 4 - the palmtrees are distributed using Multiscatter: you need this plugin to render the palmtrees!!! - the roof uses max' internal hair system - you need vray 2 to render this (there is instruction included how to use it)
- the scene uses vray materials - 2 versions of the ocean are availble...with and without waves...simply assign the material. - the reef is textured using a blend material - it blends from reef to sand - waves texture: 12k resoltion - reef texture: 8k - sand texture: 4k
- the scene uses a vray daylight system with vray phyical camera - the scene is set up for LWF
- 3dsmax 2010
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.