Modelled and animated by Torsten Schneyer, Anders und Seim Neue Medien AG
This is a small, but cool set of game ready old trees, stumbs and bushes like they could stand in a ancient forest...
It contains 5 meshes:
* A 'standard' tree
* A tree with glowing eyes in a hole
* A fir
* A rotten stumb, overgrown by mushrooms and ivy
* A smaller bush
The polycount varies between 128 and 2390 triangles per object.
Use them in your game, your realtime-presentation or as a fast rendering background in your 3D rendering software.
The textures are in the right scale for realtime engines (128, 256 and
512) and mostly handmade and pre-shadet while using good texture-material.