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Toys 3D

$149
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brands "adventure time" and "rick and morty", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2018 Arnold 3.0.11
FBX 2013
OBJ

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3D Model Specifications
Product ID:1315097
Published:
Geometry:Polygonal Quads/Tris
Polygons:65,425
Vertices:66,536
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2012
Currently sells 40 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brands "adventure time" and "rick and morty", is not affiliated with or endorsed by the original rights holders.

Description
High quality 3D models of Toys. Detailed enough for close-up renders. Materials, textures and objects are clearly named.

General Notes:
    - Originally created in MAYA 2018
    - Real world scale (cm)
    - High quality and clean topology
    - Zbrush sculpt included
    - Geometry is subdivision ready
    - UV's included for all objects
    - User friendly naming convention and hierarchy
    - Very high resolution and level of detail
    - Hair generated using Maya XGen Interactive Grooming tool
    - All the pictures are actual renders with no postproduction

Textures:
    - bmo_Color - 8192 x 8192
    - bmo_Emission - 8192 x 8192
    - bmo_Normal - 8192 x 8192
    - bmo_Opacity - 8192 x 8192
    - bmo_Roughness - 8192 x 8192
    - jake_bump - 4096 x 4096
    - jake_color - 4096 x 4096
    - meeseeks_bump - 2048 x 2048
    - meeseeks_color - 4096 x 4096
    - monkey_bump - 4096 x 4096
    - monkey_color - 512 x 512
    - pingu_bump - 4096 x 4096
    - pingu_color - 4096 x 4096
    - robot_Color - 8192 x 8192
    - robot_Metalness - 8192 x 8192
    - robot_Normal - 8192 x 8192
    - robot_Roughness - 8192 x 8192
    - enviro (HDRI) - 1024 x 512

Rendering:
    - Render setup in Autodesk Maya 2018
    - Realistic skin material using Arnold Standard shader
    - Rendered in Arnold using only standard Arnold tools and materials
    - Compatible with Arnold 5 release

Polycounts:
    - scene: 66536 Vertices, 65425 Polygons
    - BMO - 8120 Vertices, 7843 Polygons
    - Jake - 3672 Vertices, 3598 Polygons
    - Meeseeks - 5331 Vertices, 5272 Polygons
    - Pingu - 2548 Vertices, 2522 Polygons
    - Robot - 41445 Vertices, 40886 Polygons
    - Monkey - 5420 Vertices, 5304 Polygons

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