- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "toyota", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
* Features: - Highly detailed exterior and basic interior. - Model is settled to 0,0,0 xyz axis. - Mental Ray materials included. - Real world scaled.(Units in milimeters) - Textures included.(C:\MCT\Toyota) Place textures folder in that directory - Suitable for animations and architectural visualizations. - Tires, doors etc grouped. - All parts of car and materials named properly so you can easily find which material is for which part of the car. - Body color can be changed.Model color can be different from preview images. - No modifier collapsed (such as meshsmooth) so you can easily set level of detail. - Environment shown on preview renders is not included. Only the model file. - No advanced texturing skill required to modify texturing. Plain and simple texturing.
----- Meshsmooth Iteration Level 2-----
Polygon count : 318092 Vertex count : 346636
---------Two OBJ Files-------- - .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 640078 - 345010 Lowpoly polygon and vertex count : 261170 - 150121
---------Two 3DS Files-------- - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 640086 - 363310 Lowpoly polygon and vertex count : 261178 - 163036
---------Two FBX Files-------- - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 639598 - 345916 Lowpoly polygon and vertex count : 260692 - 151065
Only max file contains mental ray materials, fbx and 3ds files contain standart materials.OBJ format have gray material.ALL file formats includes textures.