|3ds Max 2010||mental ray|
The model has few textures, and has a default mental ray car paint material.
The car is roughly under 25k Polygons, which is pretty low for a car.
This model has been edited to have as few polygons as possible without the loss of detail, so editing the mesh is almost impossible without correcting the topology.
The car is fairly low in price, so the car may not be perfect, but its good for quick animations or last minute scene additions.