Pack of 2 low-poly subdivision-ready 3D models: - Toyota Gazoo Racing TS050 Hybrid LMP1 for the WEC Season 2019 2020 - Toyota GR010 Hybrid LMH Hypercar for the WEC season 2021
Advantages of the models:
- Very clean geometry; - The model is maximally optimized for use in 3d games and VR; - Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry; - Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything; - The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations; - Divided into functional parts and grouped for easy editing and using in game engines; - The model consists of 31 or 41 separate objects respectively, grouped together. Each of these objects has a simple and understandable name; - UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed; - Specular and Metallic workflow textures included! - Compatible with the majority of modern game engines!
Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug- ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.
- Overall Polygons: 51,044; ~24-27k each model. - Overall Vertices: 52,460; ~25-27k each model. - Unit Scale: Metric / Centimeters
Materials: A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.
Model is available in the following formats: - MAX (2018) - FBX - OBJ - 3DS - DXF (2010) - STL
You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.
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