Textures: 512x512 png mask (for the eyes and nostrils)
Gamma - 2.2 System unit - mm. Included Vray materials. The original model was created in 3ds Max 2009. Other formats were created by export from 3ds Max. The images were rendered by Vray 2.0 with HDRI map. HDRI map does not include.
PLEASE NOTE: MAX and FBX versions need V-Ray plug-in for original materials. 3DS and DXF versions are geometry only.