This is a model of a high detail toon character face.
This model is not rigged Originally created with Zbrush and rendered in 3ds Max 2015 with the native WSM Hair and Fur, using the V-ray renderer.
This model is suitable for use in advertising, design visualisation, , film,etc.
- Realistic SSS (Sub Surface Scattering) skin shaders. - WSM hair and Fur modifiers for eyebrows and hair. - The package also contains the Photoshop file (PSD) with the high-quality post production of the head.
- All preview images are rendered with V-ray -Product is ready to render as previews, Lights and cameras included in file.
- Textures are in .tiff and .Psd and .jpg format, - 8192x8192 for the Iris. - 2048x2048 and lower for the eye. -16000x16000 for the Bonus eye texture
- No plug-ins needed.
- Ztool contains the face sculpt with subdivisions from wich you can extract different maps or modify to your desire. - OBJ contains mesh objects only (Decimated) WSM Hair and Fur not included with ztool,OBJ formats.