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FORMATS
NATIVE
3ds Max 2015  |  V-Ray 3.20
ZBrush R7
OBJ OBJ
Other PSD
3D Model Specifications
30,862 Polygons
24,948 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 956304
164 Products
Since 2007
5
139

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This is a model of a high detail toon character face.

This model is not rigged
Originally created with Zbrush and rendered in 3ds Max 2015 with the native WSM Hair and Fur, using the V-ray renderer.

||USAGE||

This model is suitable for use in advertising, design visualisation, , film,etc.

||FEATURES||

- Realistic SSS (Sub Surface Scattering) skin shaders.
- WSM hair and Fur modifiers for eyebrows and hair.
- The package also contains the Photoshop file (PSD) with the high-quality post production of the head.



||PRESENTATION IMAGES||

- All preview images are rendered with V-ray
-Product is ready to render as
previews, Lights and cameras included in file.

||TEXTURES||

- Textures are in .tiff and .Psd and .jpg format,
- 8192x8192 for the Iris.
- 2048x2048 and lower for the eye.
-16000x16000 for the Bonus eye texture

||GENERAL||

- No plug-ins needed.

||ADDITIONAL NOTES||

- Ztool contains the face sculpt with subdivisions from wich you can extract different maps or modify to your desire.
- OBJ contains mesh objects only (Decimated)
WSM Hair and Fur not included with ztool,OBJ formats.
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