- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
61,447 Polygons
61,436 Vertices
Polygonal Quads/Tris Geometry
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Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
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- Dimensions: 10,2x3,75x3,09m.
- Units used: Meters
- Native file format: Blender 2.82.
------------------------------ USAGE: ------------------------------------
- This model is suitable for use in PC game-development, advertising, design visualization, forensic presentation, etc.
----------------------------- PIPELINE: ----------------------------------
- Lowpoly and Highpoly models made in Blender 2.82 and ZBrush.
- UV mapped in Blender 2.82.
- Baked in Marmoset Toolbag 3.
- Textured in Substance Painter.
- Rendered in Cycles + Marmoset Toolbag 3.
--------------------------- TOPOLOGY: --------------------------------
Tiger II 3d model consist of 4 objects:
- Tiger_2_Body: 2.382 tris.
- Tiger_2_Equipment: 22.280 tris.
- Tiger_2_Tower: 11.676 tris.
- Tiger_2_Wheels: 77.148 tris.
TOTAL: 113.486 tris.
Only Quads and Tris topology used.
--------------------------- MATERIALS: --------------------------------
Model use 4 materials total:
- Tiger_2_Body
- Tiger_2_Equipment
- Tiger_2_Tower
- Tiger_2_Wheels
- Blender 2.82 version use Cycles materials type (Principled shader).
------------------------ TEXTURES and UV: -------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.
TEXEL DENSITY:
- Body: 490px/m (4K textures)
- Equipment: 1066px/m (4K textures)
- Tower: 692px/m (4K textures)
- Wheels: 643px/m (4K textures)
TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- Height.png (4096x4096px)
- Opacity.png (4096x4096px)
- AO.png (4096x4096px)
TOTAL: 40 textures in archive.
-------------------------- DESCRIPTION: ------------------------------
- There is a 3D model of Royal Tiger only!
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- LowPoly model, that is perfect for game-development.
- No Ngons used, just Quads and Tris.
- Clear topology with no any artefacts, holes, overlapping polygons and so on.
- All materials and textures are intelligently named.
- PBR materials, as you can see on the preview.
- No cleaning up necessary, just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Real world scale 1:1.
- Units of measurement are meters.
-------------------------------- NOTES: ----------------------------------
- This model contains poles (more than 5 edges that converge to a single vertex.)
- The 'other' format on product page is .MTL format for .obj model.
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