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Tiger (Fur) Rigged 3D model

Royalty Free License
- All Extended Uses
Included Formats
Sep 26, 2017
CheckMate Pro Certified
3ds Max 2016 V-Ray 3.20.02

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3D Model Specifications
Product ID:1197557
Published:
Geometry:Polygonal Quads only
Polygons:10,834
Vertices:11,259
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2013
Currently sells 55 products
Achievements:
Product Rating
1 Rating Submitted
Description
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High detailed Tiger (Fur) Rigged 3D model.
Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray.
This model is suitable for Movie, animation, visualization, movie etc.
Cameras, lights and render settings are included in only 3ds max file.

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Features:

- Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer.
- The background environment are include and no postwork on these render preview.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped.
- .3ds Max in meshsmooth function can be used to increase mesh resolution if necessary.
- Tiger body, tongue, mouth, teeth, nail, eyeball, iris and pupil are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- .blend, .Fbx and .obj file come with only color map.tif texture. (No fur, rig and render settings)
- Non-native file (.mb (Maya), .blend, .fbx and .obj) is not rigged or no hair.
- 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render.

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Textures formats and resolution:

All textures provided with 8k high resolution (main color textures is .Tif)

Tiger Color Map.tif : 8192 x 8192
Tiger Bump Map.jpeg : 8192 x 8192
Tiger Specular Map.jpeg : 8192 x 8192
Tiger Fur Density Map.jpeg : 8192 x 8192
HDR : 3476 x 2560

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File formats:

.Max 2016 V-Ray
.Mb (Maya 2013 without render settings)
.Blend (Blender 2.78 No render setup)
.Fbx (Success fully open with textures in 3ds max 2015, maya 2013 and blender 2.78 tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2015, and blender 2.78 tested)

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Polycounts:

*.Max, maya, blender, fbx, obj : (Total)

Faces : 10,834
Verts : 11,259

Body : 7,100
Mouth : 722
Tongue : 284
Teeth : 1,760
Nail : 648
Eyeball (Iris,pupil) : 320

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Hair and fur notes:

3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
This model in total 8k hair primitives. Easy to modifier hair for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual renders have been made on a machine based on a single i5 cpu with 8 gigs ram.

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Rigging notes:

3ds Max file comes with rig elements and completely ready to pose and animate. The rig is custom attributes and spline controller with ik,fk system.
Also the model come with rigged pose. (signature pose)
The model rig with custom attributes controller in 3ds max.
Eyes open and close with custom attributes control. Rig is scalable.
3ds max in simply hit transform to zero to make simply pose. (See this pose on preview)
The model is symmetrical.
.mb (Maya), .blend, .fbx and .obj file comes with only geometry and texture (no rig/skeleton and fur)

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- Geometry set to quads only.
- Ngons : 0
- Overlapping Faces : 0
- Overlapping Vertices : 0

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