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Tesla S Wagon_v2

$65
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "tesla", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2012 Default Scanline
Lightwave 5.6 Default Scanline
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:780247
Published:
Geometry:Subdivision
Polygons:299,895
Vertices:326,700
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since November 2005
Currently sells 655 products
Achievements:
Product Rating
1 Rating Submitted
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Legal Notice: The intellectual property depicted in this model, including the brand "tesla", is not affiliated with or endorsed by the original rights holders.

Description
This is NONE-EXISTING Tesla Model S WAGON v2 with interior highpoly 3d model for 3d soft. All you see at preview included(made in 3ds max 2012) Modeled for arch.visualisation, use in real time rendering soft, games ect.

Polygons counted from all of the scene including 3d tires, Interior, LED lamps, Headlight details, ect

There are 2 version of the model for each of the file formats
Not Subdivided marked as 'low'
Polys -- 299895
Verts -- 326700

1 SubD ( 1 MSmooth iterations) marked as 'hi'
Polys -- 517806
Verts -- 553008

2 SubD ( 2 MSmooth iterations) or higher you can get with 3ds max only!
PolyCount in the 3D Model Specifications counted from the lowest quality none SubD model
Car Modeled for MSmooth (subD modeling)

Rendered with Octane render and Octane`s materials in 3ds max 2012 - rendering setup not included
Standard materials model version for 3ds max 2012 included. You can see scanline screenshots in the preview with basic shaders. 3d flexible formats available (with same standard materials as you see in the previews
Textures included.

Native format is 3ds max 2012 with scanline standard materials intuitively named and also saved MeshSmooth modifier for you adjustment

All other then .max formats saved with 0 and 1 MeshSmooth iteration applied accordingly


- - - - - - - - - - - - -    You Can make 3d models by yourself    - - - - - - - - - - - -
- - - - - - - - - - - - - - -    but spent time will cost dearer      - - - - - - - - - - - - -
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