These teeth are rigged, skinned, animated and ready to be rendered in 3dsMax.
Two different max files are included (max 7). One set up for rendering in Mentalray using subsurface scattering aka the 'fast skin shader'. The other is set up with scanline rendering. Both renderers are included with max 7.
Shader setups, bones, animation and skinning is NOT included in exported versions (.3ds, .dxf, .obj, .fbx and .c4d).
Textures are provided in a separate download: textures_hires.zip