The intellectual property depicted in this model, including the brands "formula e racing" and "formula 1 racing", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Low-poly subdivision-ready Techeetah Formula E team 3d model with PBR materials. Based on the 2016 - 2017 season.
This model is maximally optimized for use in 3d games and VR. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines.
Polygons count: 8344 Vertices count: 9252
Textures: - Diffuse (2048 x 2048 PNG) - NormalMap (2048 x 2048 PNG) - Metalness (2048 x 2048 PNG) - Reflection (2048 x 2048 PNG) - Glossiness (2048 x 2048 PNG) - HeightMap (2048 x 2048 PNG)
Model available in such formats: - MAX (2016) - FBX - OBJ - 3DS - DXF (2010) - X (DirectX)