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3D Model License: Standard    Upgrade License
Blender 2.75
FBX 7.4
3D Model Specifications
2,229,762 Polygons
2,318,785 Vertices
Polygonal Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 945422
70 Products
Since 2014

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I created this model as the test task for employment in 2013.
All work done in blender

- hight detalied mesh
- highpoly topology
- fully animated tank motion
- physical suspension enabled
- procedurial camo and metall dirt shader
- there are lowpoly fbx with original mesh
- Cycles setup!


This is short docs, how to use it:
1layer - mesh model
2layer - tank's traks
5layer - ground and !TANK PATH CURVE!
6layer - cameras
11layer - tank rig
12layer - tracks rig
13layer - particle emitters for truk's dirt (i don't create particle simylation)
16layer - scene plate for studio like renders
20layer - shape objects for tank's armature in 11 layer

For individual tank path setup, you need:
0 - load this scene with Autorun Python Scripts (in blender settings) for loading all drivers
1 - change form TANK PATH CURVE
2 - change curve patametr 'Frames' to your animation long
3 - animate 'Evaluation Time' - this is a TANK ACCELERATOR value

Truks motions via drivers with TANK TRANSFORM end Evaluation Time of TANK PATH CURVE
Wheel motions via T.G.Wheel.Z's drivers and constrains 'Copy Rotation'
Suspension works with TANK.body.Inert.CURVE and TANK.dulo.Inert.CURVE curves, shuold not need to tune.
If you need optimise animation process hide 1 and 2 layers and unhide 11 and 12 layers, or use Simplify options.

A Tank_T-90-v1.0.blend file with editable model parts and modifiers
Tank_T-90-v1.0-export.fbx - universal 3d model
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