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Tactical Helmet 3D

Royalty Free License
- All Extended Uses
Included Formats
Nov 9, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2015 V-Ray 3.5
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18 Advanced Render
glTF 2.0
FBX Specular v
FBX Metallic v
Substance Painter 2018.2.3.zip
Includes Low & High poly meshes for baking.
PNG_4k Textures.zip
PNG_8k Textures.zip
Preview Images.zip
Subd Version.zip

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3D Model Specifications
Product ID:1341264
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since February 2010
Currently sells 75 products
Product Rating
Tactical Helmet / Sci fi Helmet / Tactical Visor
This is an original design. There are no third party IP depicted in this 3d model. Original concept sketch is included with downloadable preview files.

Main format is not intended for subdivision.
A Subd version is also included in OBJ & FBX formats. Although models is already smooth. Subdivision would be helpful for close up CG shots.

Works well with decimation thanks to quad topology and clean edge flow.

Dimension: ~23 cm x 25 cm x 24 cm

Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter
Scene objects are organized by layers / groups.

Using the provided Substance Painter file you may easily customize texts, signs and other details.

Clean and efficient UVW unwrap.

In Substance painter, everything is done in 3d view so you can completely change the UVWs layout without losing the texturing details.

This model is using 1 texture set ( 1 UVW ).

PBR as well as Spc/Gloss Texture sets are included.
Substance Painter file (.spp) along with Low & High poly meshes are included.
All preview rendered images are included. Most of them are HD transparent PNG.
Unless specified otherwise, preview images are rendered using 3DsMax 2015 - Vray3.5

Includes 2 resolutions:
8192 x 8192 - 16 bit PNG
4096 x 4096 - 8 bit PNG

Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal ( DirectX)
* Roughness
* Specular
* Emissive
Plus StemCell_Studio HDRI map
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