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Booth and Table

3D Model License: Standard    Upgrade License
Dec 20, 2012
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2011  |  mental ray
3ds Max 2011  |  Default Scanline
3D Studio
FBX
OpenFlight
OBJ
3D Model Specifications
7,438 Polygons
8,295 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 234941
89 Products
Since 2001
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Two table seating is ideal for restaurant designs and real-time environments.

Two texture maps, a 4096 x 4096 tiff map coloring the partition assembly, table and napkin dispensers and a 2048 x 2048 tiff map coloring the seat assembly, are included. The reflection map used to render the thumbnails is not included.

3ds Max versions: Arc & Design materials are used for the Mental Ray version. A 4096 x 4096 tiff map define bump and reflection properties in some the wood, tile grit and table-top. Noise materials have been applied as a bump map for the seats and the glass partition. A Turbosmooth modifier is assigned as for the seats, white seat base, glass partitions and glass partition chrome tubes.

Exported versions: Lowest subdivision exported, color texture maps define the surfaces. Bump and reflective maps are not used and not included in those files. A simple glass material has a low transparency set.

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