SwiftSweet is a profesional level character rig with shaders and textures to accompany it.
With a poly count of 92254 faces and smart technologies the rig performs at a pleasent frame rate on most systems. Additionally the rig allows for simulated hair, proxy hair or no hair.
The character performs both lip-sync and more extreme poses, this is also due to the flexibility provided through bendy limbs.
Additional features include iris dilation and shape change, maya hair for eyebrows, lashes and hair with default simulation settings set.
This rig is tested compatible with maya 2015 and newer and does not require any plugins to run. The shaders are Solid Angle Arnold materials and will require Arnold. The rig, model and textures work without any plugins needed.
Support and updated versions of the rig will be forwarded upon request from blaabjergb (at) google mail
Images and videos available here:
vert count 92851
Poly count 92254
Included in package:
Texture files, tiff and EXR
.ma file containing geometry, rig shaders and character rig.
.ma file containing materials for Solid Angle Arnold
readme file - product not for resale or further distribution
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